Natural Growth
A quick procedural town generation based on resource managment
The town starts with a small house and a population of 2 and gradually grows, building farms when there is a need for food or lots of available labour, storage and eventually larger more ornate houses as the town's prosperity increases.
Use mouse and scroll wheel to move the camera as the town slowly grows.
Joint project with Sandshee (https://github.com/Sandshee, https://itch.io/profile/steeley)
Status | In development |
Category | Other |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | may1066 |
Made with | Unity |
Tags | Procedural Generation |
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