A quick procedural town generation based on resource managment

The town starts with a small house and a population of 2 and gradually grows, building farms when there is a need for food or lots of available labour, storage and eventually larger more ornate houses as the town's prosperity increases.

Use mouse and scroll wheel to move the camera as the town slowly grows. 

Joint project with Sandshee (https://github.com/Sandshee, https://itch.io/profile/steeley)

StatusIn development
CategoryOther
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
Authormay1066
Made withUnity
TagsProcedural Generation

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